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ZBrush 3 for Windows Essential Training: ZSpheres

How to use ZSpheres so you can build and pose your own armatures By Eric Keller

Pixologic's ZBrush 3 stands at the forefront of digital 3D sculpting and 2.5D painting, a new medium that is taking the art and entertainment worlds by storm. Visual effects artist Eric Keller shares his expertise and talents in ZBrush 3 for Windows Essential Training. He presents the concepts behind digital sculpting, shows how to produce fantastic images using the unique ZBrush toolset and interface, and demonstrates the power of the Digital Clay and Sculpting brushes. To offer a richer understanding of the application, Eric gives a guided tour of the interface and addresses the most common problems experienced by new users.

In this clip, Lynda.com host Eric Keller covers the ZSpheres, which are used to create armatures for digital sculptures. The basic idea is to create a starting point to create a geometry, and Eric details how to use ZSpheres to create that starting point so you can build and pose your own armatures.

 


ZSpheres

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ZSpheres

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Eric teaches at the Gnomon School of Visual Effects, where he also takes classes to deepen his understanding of both CG and traditional arts. In his spare time, he works as a freelance animator with an emphasis on scientific animation and character modeling.
Related Keywords:ZBrush training, 3D painting, 3D design, 3D paint, 3D, 3D sculpting, visual effects

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