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Manga Studio becomes Clip Studio Paint

Smith MIcro at Silicon Valley ComicCon By Ko Maruyama
SmithMicro has many software options for illustrators, but for fans at ComicCon in Silicon Valley Comic Con in San Jose this week will get a first look at the demos of this software. The new version of Manga Studio also brings a new name.  Clip Studio Paint offers a better description of the potential it offers artists, cel animation. 

If you're a traditional illustrator, interested in a digital tool that will help you to move easily into the digital world, jump on this.  Smith Micro is offering a special price this week.  You don't need to be in San Jose, check their website for more information.

I've used earlier versions of Manga Studio, so I'm excited to see what changes the new version brings.  Transfer Modes (aka Blend Modes) and animation are only two of the features that will make illustrating more fun.

Smith Micro announced a new release of its industry-leading comic software, Manga Studio, which now includes frame-by-frame animation features and a rebrand to Clip Studio Paint.  The new release enables digital artists to create classical animations from their designs using a sequence of drawings that flow automatically to create the illusion of movement.  The new version will be demonstrated at the inaugural Silicon Valley Comic Con, March 18-20, 2016, in San Jose, CA.  Smith Micro will also offer special pricing of $20 USD (55% off of retail) for the standard version, Clip Studio Paint Pro, through March 21, 2016.

?Comic and manga artists love Clip Studio Paint because it offers very natural drawing movement along with advanced tools to fine tune and accelerate the creative process,? said Fahim Niaz, director of product management at Smith Micro. ?We?re excited to showcase the new release of Clip Studio Paint at the first-ever Silicon Valley Comic Con, where the expectations for technical excellence and creativity will be high, and our comic and animation software on display will not disappoint.?

?The new cel animation features in Clip Studio Paint are surprisingly easy!  I was able to grasp the capabilities rapidly despite never doing much in animation before.  It?s a great addition to an already great product,? said PJ Holden, comic artist and contributor to British sci-fi comic 2000AD, with drawings such as Judge Dredd, Rogue Trooper and many others.

New Clip Studio Paint 1.5.4 includes the following features:

Cel animation
Also known as frame-by-frame or traditional animation, this technique makes an object or character appear to move on its own. The artist can draw individual cels (frames), which act as transparent sheets that can be layered, and create the illusion of movement when the series of cels is played as a continuous sequence.

Animation timeline
This feature provides granular control over timing and display adjustments to create fluid movement of the animations.

Light table function
The light table illuminates pages, rendering them semi-transparent and making it easier to use multiple layers for reference, which is ideal for creating in-betweens (transitions between cels), and clean-line art for cels and illustrations.

Onion skin display
Onion skinning is a technique used in creating animated cartoons and editing movies to see several cels at once, allowing the animator or editor to determine how to create or adjust an image based on the previous image in the sequence.

Multiple export options Drawings and animations can be exported as sequential images, GIFs, and movie formats.
Existing Manga Studio customers will receive the new version of Clip Studio Paint free of charge.

New customers can purchase Clip Studio Paint online, with discounted pricing on both the standard and advanced versions for a limited time.

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Ko Maruyama is a freelance animator in Los Angeles.  In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design.  When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
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