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Adding a Deflector Object in particleIllusion 3.0

By David Basulto

Let's say you have a shot of your superhero holding back the evil xrays of the villain Collosomo. As an effects artist what are you to do? Just launch Wondertouch`s particleIllusion 3.0, add deflector object where the rays would be hitting the hero and you are done. Yes it really is that simple.

Want the rays to bounce off with even more force or weight? Pick the parameter you want to change, press "n" and input a new number or degree and its done. ParticleIllusion has so many parameters you are sure to find the perfect fit for your scene.


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David Basulto is an independent filmmaker in Los Angeles. After 17 plus years, David is well versed in all aspects of filmmaking from development to distribution. He produces, directs, edits, and now is addicted to motion graphics and 3d. His last film, Death Clique is in Blockbusters nationwide. David is also the host of the In his spare time David is an avid gamer and can be found slaying monsters in the world of Vanguard. For more info visit
Related Keywords:visual effects, special effects, particle illusion,

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  • Adding a Deflector Object in particleIllusion 3.0 by DMN Editorial at Apr. 02, 2008 9:15 am gmt

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