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ZBrush 3 for Windows Essential Training: Polygroups

Isolating a specific area of a model to easily work on it By Eric Keller

Pixologic's ZBrush 3 stands at the forefront of digital 3D sculpting and 2.5D painting, a new medium that is taking the art and entertainment worlds by storm. Visual effects artist Eric Keller shares his expertise and talents in ZBrush 3 for Windows Essential Training. He presents the concepts behind digital sculpting, shows how to produce fantastic images using the unique ZBrush toolset and interface, and demonstrates the power of the Digital Clay and Sculpting brushes. To offer a richer understanding of the application, Eric gives a guided tour of the interface and addresses the most common problems experienced by new users.

In this clip, host Eric Keller discusses how to isolate the lower lip from the upper lip on a model. He lowers the geometry resolution to make the polygons a bit more obvious. He also turns on the frame button to see how the model is organized. He then shows how to create a polygroup, which enables you to organize part of the model, which is always there for you to isolate.




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Eric teaches at the Gnomon School of Visual Effects, where he also takes classes to deepen his understanding of both CG and traditional arts. In his spare time, he works as a freelance animator with an emphasis on scientific animation and character modeling.
Related Keywords:ZBrush training, 3D painting, 3D design, 3D paint, 3D, 3D sculpting, visual effects


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