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Photoshop CS3e: Halloween Cross Part 1Painting a 3D object in Photoshop CS3e can be really easy
In this tutorial, I'll take a look at a very simple procedure to identify the different sections of the 3D model. Each of the sections is mapped a little differently. To figure out what direction the texture is being mapped, you might need to do a little testing until you get the hang of it.
Here's a short video tutorial to show you how you can easily get back and forth from your texture to your model. If you don't have a 3D cross from the RELIGIOUS CROSS tutorial, you can download the starter file below..
If you missed other parts of this - or are looking for the next part, be sure to check out NinjaCrayon.com for the permanent links to CreativeMac.
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Ko Maruyama is a freelance animator in Los Angeles. In addition to working on film and broadcast animations, Ko teaches at Pasadena's Art Center College of Design - focusing on motion design. When working, writing or testing software allows, you can find him lending a hand in the After Effects board and lurking among the Cinema4D, Visual Effects and Photoshop posts within the DMNForums.
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