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A
Beginner's Guide to Digital Video Production
By Steve Saylor
Part
Four
"DV
Editing"
1.
Project One (50 min.)
We
familiarize ourselves with the Moto DV Capture Program, then
transfer footage from the tape in the Camera to the hard drive
of the Computer.
We'll
need a few minutes to get comfortable with these new surroundings
in our Premiere Editing Suite. Peek inside the Premiere
windows. Throw those clips around on the Timeline. Watch
your footage in the Monitor Window. What happens when
you click on all these buttons and controls?
We'll
get out that razor tool, then go to work on this first project;
a minute from the opening montage of the movie -- a traveling
sequence.
We'll
use some of the transitions (dissolves), filters (brightness,
color balance), add some music to our soundtrack, then compile
on those bits and pieces into the final edit. It won't
take long to get the hang of stringing your clips together,
but there's more...

2.
Project Two (30 Min.)
Superimposing
Graphics, Titles, Effects. Premiere can do all this, too,
as you'll learn in this second project -- a thirty-second "opening"
for a local-cable show, "Del's Spice Of Life". A
little corny, but amusing.
You
can make text move across the screen. Any direction. Any
shape or color.
Resize
clips and move them around inside other clips or backgrounds.
You
can do the "blue-screen" stuff, composite as many
graphics and titles and video-tracks as your heart desires,
or your head can handle.

3.
Project Three (30 min.)
Telephone
conversations would seem to be an easy-edit. But they
can get a little tricky. We'll disect one in this project,
work on that "phone-line" effect, and other elements
that relate to Sound.
How
do you get music from that CD into a .wav file on your hard
drive? And then... how do you import it into your project,
onto an audio track, and mix it into your scene with the right
volume and effects?
Premiere
can handle your needs in this department. However, if
you want even more control and options with your soundtrack,
a digital-audio-editing program like "SOUND FORGE"
can get you there. We'll spend a few minutes checking
out the capabilities of that program, and run our soundtrack
through the mill.

4.
More Premiere Features (8 min.)
Before
we move on, I'll point out some more goodies in the Premiere
package. Wish I could cover it all in two hours, but Premiere's
like that damn rabbit... that keeps going... and going...
As
long as you continue to consult your manual and those "help-menus",
you'll learn something new for days... and months... on end.
5.
Film Look (13 min.)
Film.
Video. What's the difference? Video looks
too "real", a mirror of reality. Film goes through
a chemical process when it's developed, has more of a "surreal"
effect. There's a grain to the image, the colors are enriched
(or at least, "slightly skewed"), and the "pictures"
pass before your eyes at 24 frames per second instead of 30.
In
some cases, these differences are very noticeable. In
others, very subtle, hard to pinpoint, difficult to describe.
Discussions of the topic tend to get a little... esoteric,
with the adjectives leaning toward the vague and subjective.
But
most would agree that the "film-look" will
add some "production values" to your program, "improve"
the performance of your actors, and enhance the quality of your
final product.
Some
of these "film" effects can be achieved, to a degree,
with the "Adobe Premiere" software. Another
company, "DigiEffects" has a program called "Cinelook"
which can reproduce a wide array of film-looks -- 8, 16, and
35 mm., various film-stocks, old movies with "film-damage".
We'll
take a tour through Cinelook and check out my "before-and-after's"
from the movie.

6.
Misc. (5 min.)
A
few more things to know and love about Windows NT and your computer.
Assign different amounts of memory to different drives.
Manage those files. Tidy up your space. Go
De-Frag yourself. And I mean that in the best possible
way.
7.
Directing (12 min.)
For
those interested in taking a ride in this arena, a few thoughts
on directing your epic. We'll categorize the shots, talk
about the angles, continuity. Planning and logistics on
no-budget. And, most importantly, how to cheat your way
around all of these "little challenges."
A Beginner's
Guide To Digital Video Production" can be ordered by visiting
the website http://www.dvmoviemaking.com/order.html
Part
1
Part
2
Part
3
Part
4
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