When you are finished, do another Quick Render. (Figure 11)

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Now we are getting to the hard part, the end of the finger and the fingernail. Although the shape is complex, spline modeling is a medium through which such shapes can be created more easily than you might expect. Before we begin the next step, Park your model once again, then select File>Save As and rename the file Hand 2.

Press the Control>Center button and position the center point as shown in (Figure 12).

Next tag all the points on the next to the last V step. Press the Y and Z rotation constraint buttons, located along the bottom of the screen. This limits the effect of most tools to the X axis only. Press Control>Rotate and rotate the selected CVs (Figure 13). Next