RE:Vision Effects Video Gogh

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Limitations
There are a few big issues here that, frankly, detract significantly from all the nice stuff we went over in the "What it does" section. First off, I'm not sure if this is a common occurrence, but every time I tried to run Video Gogh from within After Effects after I first installed it, it would freeze my computer. I trashed the plugin and reinstalled, and all was well after that. Not a good start, but not really a huge deal either, so we'll call that Minor Issue No 1. Minor Issue No. 2 is that Video Gogh ain't quick. Expect to add a significant amount of time on to your project when using it. If you're using it as part of a larger comp, I would strongly recommend saving yourself a headache by rendering out your Video Gogh clip first and then importing it back in as part of another comp. I would also like to see a greater selection of styles other than just Oily, Watercolor and Chalk, but, as this request falls in the "nice to have" category, we'll tag it Minor Issue No. 3. [an error occurred while processing this directive] Of course, there are some pretty major issues I had with Video Gogh as well. The fact that Video Gogh fails to live up to its own hype is Major Issue No. 1. After reading that Video Gogh is based upon the technology used in "What Dreams May Come," one might expect to pay the $89.95, slap it on a piece of video, and viola! You magically have something that looks like the same effect that took dozens, if not hundreds, of artists months of laborious work to achieve (quite spectacularly, I might add) in that particular film. Not so. Video Gogh is nice and can add value to a project, but you're not going to get the equivalent of Robin Williams traipsing around a field of paint flowers just by knowing how to use it. Like any other plug in, it's not magic, so you have to expend time and effort tweaking the settings, sometimes painstakingly, to get the look you're after.


Clip 3: Second outdoor scene. Oily style, large brush size, extra distance added between strokes and render current over last enabled.

Major Issue No 2 is that Video Gogh has a problem a lot of other plugins have: It more or less screams, "I used a plugin!" Plugins are supposed to enhance your creative options during the production process, not replace them, and, such being the case, I would hesitate to use Video Gogh on its own in a project. It would have been a great time saver as part of the process I went through to produce the write-on effect mentioned earlier, but it would have been a convenience step and not a replacement for everything done to achieve the final result. Video Gogh is, at the end of the day, a one-trick pony, and I would usually expect to see a product like Video Gogh bundled in with a suite of other similar plugins, not roughly equivalent in price to its everyday-use cousins Motion Blur and FieldsKit.



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